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You can find objects knows as "Dark Shrines" at random places across skyrim, one is near falkreth mage tower, these objects are used to perform variety of rituals and interact with other features of this mod.Īfter you complete your mission for meridia, you can choose to use the dawnbreaker same way the necromancer tried to and corrupt it at any dark shrine, or cleanse it at the shrine of arkay if you wanna come back to the previous version.Ĭorrupted dawnbreaker will soultrap the living and will summon corrupted shade after killing his victim. Now you can use new "alchemy altar" crafting station to make usefull mutagens, scrolls, essences, advanced or black soul gems (more on that in enchanting/alchemy description) But you can also craft portable alchemy/enchanting/altar stations at smiths in case you need to travel where you won't find these commidities. You can also ride on him into battle for some ultimate dark lord experience.ĭragon stays forever after being summoned and doesn't add into summon count, he will fly around patroling terrain and if he get's lost you can call him by using the power again. He will use special necro-themed spells and summon an army of soul cairn soldiers with his unique shout When your conjuration is powerful enough, you can summon giant black undead dragon named Noon'mere (These atronachs and undeads will also benefit from perks like dark souls etc)
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Some type of Grimoires are not directly related to spells, instead they allow you to perform a rituals at dark shrines wich you will find across skyrim.ĭepending on what kind of grimoire you have, you can either teleport yourself, summon permanent atronach that will not add to your minion count and will listen to your command, or summon unbound atronach in mid battle as an act of desperate need of help. Basically it's a spellbook packs with multiple spells. Once you buy a grimoire and learn a spell from it, it will disappear like normal spellbooks. (like: book of fire part 2 will teach you fire magic on apprentice level) etc. These books teach you the spells of certain levels.
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You start the game without any spells, and you can't learn them, unleas you have enought magicka, also instead of normal spelltomes, now you will find wizards selling "grimoires". Now all races have much slower mana regeneration and less mana overall, all spells cost much more and require more time to cast, yet they also reward you for this, so that you won't be just spamming same firebolt spell 100x times per second.
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This mod makes every aspect of magic better, from incredible rituals to new mechanics like mutagens in alchemy or ability to use multiple spells with one staff, also minor things like Psiijic robes version of archmage robes, or adding some old-school spells to conjuration/alteration (including golden saints)Įnemies will now use spells like blind, soultrap and such else, so be careful or buy counter-spells
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